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Grim's
Flogging FAQ
Distribution Policy
Comments, ideas and constructive criticism always welcomed. As with all
of my postings, any archivist is welcome to copy and distribute this story
appropriately without let or hindrance, provided that the distribution
is free of charge and the entire posting remains intact and unedited.
Disclaimer of a legal sort
Striking the human body must be considered dangerous. As I am neither
a medical nor a legal professional, the following is offered as my opinion
only, not a recommendation for any activity. Nothing can possibly replace
personal experience and learning directly from those who have been there
before. There are now workshops and demonstrations available in larger
cities, avail yourself of one. I have no control over the use of this
information, use it at your own risk. And as ever, proceed with caring.
WITH WHAT?
A 'flogger' shall remain for the moment 'any flexible many-tailed striking
tool where the tails are simple strips of leather or similar substances,
designed for use on the human body'. In short, not bullwhips, braided
cat-o-nines, crops, scourges, thudtoys and such, simply floggers. A braided
cat is similar to a flogger in many respects, yet has a distinct 'feel',
both these and floggers with knotted ends are left for another discussion.
As floggers were less available in former days, many people made their
own in various styles and weights. Even if you are not doing so, some
basic principles of design might help you select a superior one from the
regrettably large supply of the other sort. I shall not include specific
designs, the subject has been done to death before, and they are readily
available elsewhere. As Janet Heartwood has provided excellent information
in her 'Heartwood Catalog', I have used a similar format in my materials
listing below. Although I have not ordered from her and can give no opinion,
her wares seem well received among posters here.
(aside from Domina-"My
next three floggers will be Heartwoods)
Design notes
For any given force, the smaller the contact area that force is concentrated
in, the greater the potential for damage. Think of a knife edge as the
extreme case. This is why quality flogger tails have rounded edges and
tips; although sharp edges require less work and are less expensive, rounded
edges are preferable.
The wider the tail, the more surface area to be forced through the air,
and again, the more lands at once on the skin. As a general rule for the
same material, thin tails 'sting', wide tails 'thud'. Thin, rounded thong
tails sting much more than 5/8 inch wide flat tails, for example.
If all things are equal,
the more tails a flogger has, the slower it travels, and the longer the
tails are, the more leverage is gained. Both of the above make a flogger
heavier, but the longer tails can make it disproportionately more difficult
to control, therefore many of the 'standard' floggers have tail lengths
between 15 and 22 inches. It is possible to do quite interesting things
with a long flogger, such as laying it down an entire back at once, but
this is not recommended for beginners as it can take serious practise
to do well. Very short floggers have special uses for close work, one
nipple at a time, that sort of thing. Floggers with perhaps 15 to 25 tails
are average, twice that makes a heavier version of the same design.
For safety, flogger tails
must remain fixed to the end of the handle; this region is where the most
stress occurs in use. A good covering knot will help reduce this strain,
and keep the tails together. The handle must work with your hand, not
against it, neither too large nor small for a proper grip, and a knot
or swelling near the end of the flogger serves to prevent slippage. Short
handles are better for control, longer handles provide more leverage.
The weight of the handle must feel 'right' with the tails [something one
must feel, not read about. If the sellers will not allow a cautious swing
of prospective purchases, find another shop].
Beyond weight, width and
length, the materials matter most. I have personal experience only with
the following, perhaps others may share their knowledge as well. A selection
from the below provides a range of severity and feelings from 'did you
start yet?' to 'Omigod!'. Again in general, the softer and lighter the
material, the safer it is [the harder/longer it may be used without risk],
and the softer it feels. As ever, *the RESPONSIBLE TOP TESTS each implement
on hirself before it touches a bottom, and checks for breakage or other
safety problems before each use.
Material List
An ounce or two of loosely twisted cotton wool in a pillowcase folded
lengthwise- this and the next two have been useful for those with no experience
with flogging, yet much interest. Quite safe, I originally tested mine
by repeated strikes to my own face with no effect.
Chamois- a more permanent version of the above, a 3/8 inch tail width
20-tail is a specialized tool for flogging either a complete novice or
one who prefers nearly no sensation. Noise, a very light skin-level sensation,
and nothing else, tested as above. Of course it may also cause hir to
look back at you and ask if that is all you plan on doing....
Fabric- silk and other softer
fabrics can be made into floggers. Avoid fraying of edges by sewing the
fabric into closed tubes, ironing each tube flat, then sewing the flat
sides together along the long axis. Similar to chamois, more decorative
colors available, and many fabrics are washable.
Deerskin- soft and caressing,
a tiny bit of sting, a bit of thud, and little else. Unless one is hitting
exceptionally hard, a deerskin flogger can be used for a very long time
without any notable skin reactions beyond a light flush. My personal favorite
for light play or the less experienced.
Light Nylon Cordage [1/8
inch diameter for a start]- Take 15 loops 34 inches long [circumference],
tying them together in a knot at one end. Cut the other end [tail length
now perhaps 15 inches], fray the cut ends and attach to a handle. Two
sensations, a very light one from brushing with the tips alone, and a
heavier one from the non-frayed section. Simple to clean, quite inexpensive,
and different weights of cord are readily available.
Elkhide- heavier than Deerskin,
yet soft and compressible, almost entirely thud. A lovely flogger for
a slow building scene, very easy to relax into, and can be used with astonishing
force with little risk of harm.
The next three are varieties
of cowhide, the 'standard' leather. These are not specific cuts or tanning
terms, but are classes of weight and type.
Suede- in the lighter varieties,
slightly harder than Elk, in the heaviest, just below the thick Topgrain
below. Many floggers are made from various suede 'splits', these are inexpensive
and simple to work. More thud and more sting than those above, may mark
if swung sharply.
Topgrain leather- smooth
leathers create less friction than suedes, yet usually feel more 'sting-y'
on the skin. Available in many weights, from light garment leathers to
heavy saddle leathers, the more flexible varieties are recommended.
Oil tanned thick leather-
thick, heavy, and spongy leather, less flexible than thinner skins. Feels
rather like an extremely heavy Elk as it compresses, yet a far more 'serious'
thud.
Bison- Interesting rough
grain, heavy, rather inflexible, unless careful attention is taken the
edges may cut the skin. Not a material for the beginner, but certainly
something to use if desired.
Rubber-flexible, yet quite
'harsh' feeling, stings rather like a thong flogger, leaves immediate
marks. Different weight to air resistance ratio than any leather I am
aware of. Exceptionally simple to clean.
Horsehair- Extreme sting
with no thud, entirely skin-level sensation of a very intense and itching
sort. It is possible to break skin with horsehair, and it creates deceptively
intense stinging at a very light touch. Cleanliness and body fluid precautions
are required here, IMO.
Additionally, most of these
have tactile and scent qualities that may attract some, with the exception
of the pillowcase, fabric, nylon, and the oil-tanned leather [much of
which smells rather nasty]. All except the pillowcase may be made into
floggers that look rather nice, and all of the above are now available
ready-made through shops and catalogues.
Technique
Much has been discussed, experienced, debated, and counter-debated here
and elsewhere on this personal topic, but as this is intended as a generic
suggestion for the beginner, perhaps there is a possibility we might avoid
the usual flamewar-of-the-moment? Of course it would be wonderful if others
would add their own ideas to this basic outline [subtle hint]. (Domina
has added a faq on corporal punishment from Slakkers Page that gives several
methods of flogging.)
WHERE?
Where to flog? Where not?
As 'flogging' is something that covers much by way of different activities,
I have taken the liberty of separating it into 'light' [entirely sting,
no deep tissue effects], and 'heavy' [sting and/or thud, reaching and
jarring deep tissue]. *Hint* it is impossible to do 'heavy' flogging with
a 20-tail chamois flogger, and quite difficult to do 'light' flogging
with anything over deerskin in the materials progression cited above [with
the exception of horsehair, again a sting-only material].
Of course all of these are
merely physical *possibilities* rated solely on my own opinions of [relative]
safety, all limits and preferences of top and bottom must also be considered.
Where not to flog *under any circumstances* [obvious safety reasons]
The face, head, neck, the fingers and toes, over healing skin [if you
want it to ever heal].
Where to flog *extremely* lightly and carefully if at all [Really a gentle
brushing motion rather than a striking one, tips of a *light* stinging
instrument only, such as the chamois or horsehair above]
The palms and back of the hands, over any joint, the lower front and back
and sides between the top of the pelvis and the lower ribs [kidneys and
other internal organs], the spine, the tops and bottoms of the feet.
N.B. Both feet and hands
contain many tiny bones, once broken, these rarely heal well. Joints do
not respond well to stress internal or external. Crippling is neither
safe nor sane, and unless one has an X-ray machine at call one cannot
tell. Internal organs are more fragile than one might think, avoid thud
entirely in their area. Many people have particular problems with body
areas as well, do attempt the above *very* lightly indeed if at all!
Where to flog lightly
Lower legs, arms, inner arms, breasts, genitals [skin is more fragile
there], upper shoulders [accuracy], top of buttocks near spine, the muscular
ridge on both sides of the spine [accuracy], the ribs where not protected
by muscle.
N.B. There is some evidence
that 'thud' on the female breast is not advisable for reasons of health,
nipples are far better suited to strong stimulation. The top of the buttocks
protect the coccyx, a small and fragile triangular bone at the base of
the spine, avoid striking between the upper buttocks.
Where to flog 'heavily'
Buttocks, upper back on each side of the spine, thighs, lower shoulders.
These areas are principally composed of strong bones protected by muscle
tissue and a fatty layer, any other organs present are reasonably protected.
There are reasons for these traditional areas being so traditional, they
reduce the likelihood of major damage, making an extended safer session
possible.
Position Considerations
Body position affects the position of both skin and muscles. If someone
is bent over, the muscles of the rear lengthen and are not as thick, so
the muscles themselves no longer protect in the same way. If the skin
is stretched as well, it will feel more than it would if relaxed. Flogging
someone who is standing unsupported may lead to falling, and seems foolish
given the known physiological and psychological effects ['going away'].
Standing bondage changes without warning to partial suspension if someone
faints, plan for that possibility.
HOW?
Technique Repertoire
The more ways one knows
to do an action, the more effects may be created, and the less one's arm
aches afterwards. Varying the motions has a good effect for top and bottom.
Practise the following until you can do them from various directions and
speeds, they all feel and work differently. Knowing the techniques is
only one part, knowing which to use and when is beyond my ability to suggest
in a post.
Swinging Styles
I know of four basic ways
to end a stroke of any force: [1] The tails land 'flat', with all of the
force hitting at once [the tails either bounce off or drop almost vertically
after this].
[2] The tails swing 'through', with the some part of the tips hitting
and moving past the target area. From there, you may stop them [see 'Accuracy-'
below], or use some elliptical pattern to bring them round again, such
as vertical or horizontal figure-8, circle, and the like.
[2a] The tail tips strike, go past, then immediately return via a swift
spinning motion. If fast enough, this can seem continuous and the light,
sharp touch has some sensational advantages.
[3] The tails are snapped or 'whipped' for a smaller point of stimulation
that is more discrete and feels 'sharper'.
[4] The tails land all at
once on the body in a strongly forward motion resembling a punch or push
more than a swing. Difficult to describe, and not as common, a hard thud
stroke.
Each of these and all their
variations may be primarily accomplished by wrist motion alone, or with
arm and wrist moving together, this depends on your strength and the effect
you seek. A properly balanced flogger requires less effort, and may be
used for a longer time with less fatigue.
Skill
I would like to add my voice to [I believe] Mauser's previous post on
this, bad technique is simply inexcusable; although we are all fallible.
misplacing a stroke is not something to be taken lightly. There is indeed
an art to the physical act of flogging. This may be learned as any other
physical art, by observation, thought, and practise.
Practise in the air will
teach you the balance of a flogger, but there is no substitute for actual
impact. I believe it was STella who suggested a velvet pillow, and another
person suggested suspending it in a way that allowed for movement. This
works nicely, a safe and useful simulation. If you rarely find velvet
pillows strewn about, a towel wrapped round a pillow will serve the same
purpose, you will see the path of the flogger tails quite nicely in the
nap of the fabric. When you are able to land all the tails in one area
on the pillow, practise moving that aiming point about until you know
exactly where it will land each time. Now practise varying the speed,
pace and strength of the blows without sacrificing that accuracy. When
you have that in balance, try these variations on your own leg, get the
feel of that specific instrument, *then* consider using it on the willing
form of another.
Accuracy
A flogger [as opposed to a crop or whip] 'flops around more', it naturally
covers a wider area and is more difficult to control. If one avoids any
spin on the handle, the first stroke may be accurate with the tails close
together. Unfortunately the next ones tend to be less so unless some care
is taken with the tails between strokes. The tails may be caught in the
free hand between strokes, allowed to wrap gently on the top's torso or
leg to gather them together, or hang straight down between strokes. Any
of these options will make the next stroke more accurate as the tails
will at least start together. It is possible to stop them in mid-air as
well, but more difficult to cause them to swing together. With practise,
a well-made flogger that is 2 inches in diameter with the tails gathered
together may be precisely placed within a 3 to 4 inch target path.
As a suggestion for beginners,
start with the bottom reclining face down and the top kneeling or standing
a-straddle, thus allowing gravity to assist in the guidance of the tails.
Swinging at a body part
that protrudes ensures accuracy. The buttocks of a standing bottom whose
entire front is pressed against a rigid support are a classic example
of this, a straight side-to-side swing with the tips of a flogger can
strike only the intended area, leaving the lower back and upper thighs
untouched. Costuming may help as well, certain corsets may provide some
protection for the kidneys, and may act as a sort of armor against mishap.
Wrapping
If the middle section of tails strikes first on a rounded 'edge' of the
body, and the tips 'wrap' following the curve, the tips actually accelerate
far more than the original swing [physics, try it on something inanimate
and see]. This is 'wraparound', and is usually a bad thing, causing inadvertent
hard blows to areas one did not intend to touch at all, or ruining the
controlled stroke one did intend. Keeping the flogger handle the same
distance away from the skin as you did in practise will help here, as
will being very careful to plan where the tips will fall at each stroke,
avoiding curved edges to wrap around.
Being 'tip conscious' is
the best way to avoid wraparound, but placing a pillow to protect the
side of a reclining bottom works as a temporary solution for those who
have this problem [works neatly with 'whippy' canes and crops as well].
IN SCENE
How Often?
An average of one stroke every few seconds often proves best, with the
exception of the spinning technique above, a fast version of which will
seem constant. This 'blow-rest-blow' allows processing time to feel each
sensation, and this rhythm once established may easily be changed for
effect. No doubt some people will differ with me on this, but I maintain
that it is a suitable pace to maintain in many cases. Increased speed
near the end is also popular, and pacing oneself early on will allow for
that.
Scene Structure
Different people seek to give and receive different experiences. I offer
two quite diverse scenarios to begin the discussion, perhaps others might
volunteer their own favorite experiences or methods.
The slowly building endorphin encouragement
Start slowly and lightly, begin by placing the flogger on the skin, holding
the tail tips in one hand and the handle in the other, moving slowly to
and fro on the skin. Then a slow caress with the tips for a bit, using
more and more of the tails in a soft motion, building the movement into
a partial swing, then a full swing. Vary placement gradually, work up
and down the body in a methodical pattern with few surprises. When changing
to a 'harder' flogger, repeat the above 'accustomization' process in minature,
the ideal being that although the actual force applied increases markedly,
the 'feeling' remains much the same, matching the growing ability of the
bottom to enjoy the increasing sensations. In a person looking for this,
it is often possible to cause a 'flying' sensation of complete relaxation,
buoyed by trust and natural reactions of the body to slowly increasing
stimulation, with little or no feeling of actual 'pain'.
The overwhelming sensation
More of a 'hard' style than the above, to take a bottom past the 'comfortable'
area into one more likely to push hir strongly. Useful for 'sensation
overload' and for those who seek a more 'painful' feeling. Beginning as
above, vary the speed and intensity of the blows much more, pushing more,
being less predictable. Work upper body and lower at seemingly random
times, not allowing the bottom to grow used to the sensation before moving
on. When changing instruments, do so with less subtlety, let hir feel
the change as an increase in intensity. Should sie enjoy both sting and
thud, use these interchangeably as well, surprise is often more effective
than merely increasing the power of blows.
Emotional and other considerations [IMO]
A few suggestions in this admittedly most subjective area. A flogging
of even the gentlest sort may have exceptionally strong effects on both
participants; leaving time and energy to 'wind down' at the end of the
session is, in my view, a requirement. Reassurance, a caress, or a simple
touch during the flogging may do wonders also. Do not expect verbal responses
if the flogging takes the bottom into new areas, sie may not be possible
to speak readily, and it may be that sie will not be hearing well either.
I find that flogging the front of the body, use of ear plugs and blindfolds,
stringent bondage to open up delicate body areas, and making the bottom
look at hirself being flogged all are more 'serious' and have more emotional
impact than a 'simple' flogging. Bruises may appear immediately, not appear
at all, or suddenly appear after as much as a day or two, depending on
the body concerned, and most people have some reaction to such marks,
whether positive or not.
(Domina feels that if you
are playing with someone, you should make sure that they can reach you
AFTER the scene in case they have a reaction a day or a week later, which
CAN happen. If you are playing, it is your responsibility to be there
for the bottom in case of need.)
Philosophy
Flogging can be a powerful and loving act, top and bottom not separated
by the flogger, but connected through it. While basic competence and sensitivity
will increase the chances of this, caring does help a bit too.
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